> ## Documentation Index
> Fetch the complete documentation index at: https://mintlify.com/opentrack/opentrack/llms.txt
> Use this file to discover all available pages before exploring further.

# OpenTrack Documentation

> Head tracking software for flight simulators and games with extensive tracker and output protocol support

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        OpenTrack
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        Head tracking software for flight simulators and games. Track your head movements with cameras, hardware devices, or AI-powered solutions and transmit them to your favorite games.
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          Get Started
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          View on GitHub
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## Key Features

<CardGroup cols={2}>
  <Card title="Multiple Tracking Methods" icon="video" href="/trackers/overview">
    Support for PointTracker, ArUco markers, NeuralNet AI, webcams, Wiimote, Razer Hydra, and more hardware devices
  </Card>

  <Card title="Extensive Protocol Support" icon="plug" href="/protocols/overview">
    Output to SimConnect, FreeTrack, FlightGear, FSUIPC, virtual joystick, UDP, and other game interfaces
  </Card>

  <Card title="Advanced Filtering" icon="sliders" href="/filters/overview">
    Smooth tracking with Alpha Spectrum, EWMA, Hamilton, and Accela filtering algorithms
  </Card>

  <Card title="Cross-Platform" icon="desktop" href="/installation">
    Runs on Windows, Linux, and macOS with native support for each platform
  </Card>

  <Card title="Plugin Architecture" icon="puzzle-piece" href="/advanced/plugin-development">
    Extensible design allows you to create custom trackers, protocols, and filters
  </Card>

  <Card title="Customizable Mapping" icon="chart-line" href="/guides/mapping-curves">
    Precise control over tracking behavior with customizable curves and mapping configurations
  </Card>
</CardGroup>

## Popular Use Cases

OpenTrack is widely used for:

* **Flight Simulation** - Enhanced immersion in Microsoft Flight Simulator, DCS World, IL-2 Sturmovik, and other flight sims
* **Space Simulation** - Track your view in Elite Dangerous, Star Citizen, and other space games
* **Racing Games** - Natural head movement in racing simulators like Assetto Corsa and iRacing
* **Military Simulators** - Tactical advantage in ARMA series and other military-themed games

## Getting Started

<CardGroup cols={2}>
  <Card title="Installation" icon="download" href="/installation">
    Download and install OpenTrack on your system
  </Card>

  <Card title="Quick Start Guide" icon="rocket" href="/quickstart">
    Set up your first tracker and connect to a game in minutes
  </Card>

  <Card title="Tracker Setup" icon="camera" href="/guides/tracker-setup">
    Configure your preferred tracking method
  </Card>

  <Card title="Output Setup" icon="gamepad" href="/guides/output-setup">
    Connect OpenTrack to your game or simulator
  </Card>
</CardGroup>

## Community and Support

* **GitHub Repository** - [opentrack/opentrack](https://github.com/opentrack/opentrack)
* **Wiki** - [Community Wiki](https://github.com/opentrack/opentrack/wiki)
* **Issues** - [Report bugs and request features](https://github.com/opentrack/opentrack/issues)
* **Releases** - [Download latest version](https://github.com/opentrack/opentrack/releases)

<Note>
  OpenTrack is free and open-source software licensed under the ISC license. It's maintained by a dedicated community of developers and enthusiasts.
</Note>
